Socrative

Socrative is an enhanced real-time student response system that works on a number of devices. There are others (e.g. Poll Everywhere or Piazza), but I like Socrative because of its ease of use, reliability (at least so far), and its cost (it’s free). With Socrative, students connect to a instructor created Read more…

Thinglink

A few weeks ago I wrote about my favorite sources for images for language learning and teaching. Today I’d like to write about another great tool: Thinglink. This one is actually for adding meta info to images: text, links, other images, videos, etc. It’s quite easy to do: you upload an Read more…

Buzz

  For several years now one of the most versatile game I’ve used in the language centers at Pomona College and Rhodes College is a PS3 game called Buzz. Here’s how it works: up to 8 players each take a wireless controller, which sports 4 brightly colored buttons and a large “Buzz” button. Read more…

StoryWheel

In my last two posts I wrote about applications that are located between games and digital storytelling: Dear Esther and StoryLines. Today’s post is about the Story Wheel iOS app, in which multiple players spin a virtual wheel. There are several animated pictures on each wheel, and they are thematically related (the Read more…

Dear Esther

Last week I wrote about the narrative game StoryLines. Today’s pick is arguably not even a real game, but more like an interactive novel: Dear Esther. There aren’t really any goals that have to be accomplished. No tasks or choices, no levels(there are “chapters”), no upgrades, no overt rewards other than Read more…

StoryLines

I just finished revising a book chapter I wrote on new forms of narratives, which includes several applications that are neither games nor digital storytelling software in the traditional sense. So I decided to write about one of those applications in this  post (StoryLines) and a few others (e.g. Dear Read more…