Buzz

  For several years now one of the most versatile game I’ve used in the language centers at Pomona College and Rhodes College is a PS3 game called Buzz. Here’s how it works: up to 8 players each take a wireless controller, which sports 4 brightly colored buttons and a large “Buzz” button. Read more…

StoryWheel

In my last two posts I wrote about applications that are located between games and digital storytelling: Dear Esther and StoryLines. Today’s post is about the Story Wheel iOS app, in which multiple players spin a virtual wheel. There are several animated pictures on each wheel, and they are thematically related (the Read more…

Dear Esther

Last week I wrote about the narrative game StoryLines. Today’s pick is arguably not even a real game, but more like an interactive novel: Dear Esther. There aren’t really any goals that have to be accomplished. No tasks or choices, no levels(there are “chapters”), no upgrades, no overt rewards other than Read more…

StoryLines

I just finished revising a book chapter I wrote on new forms of narratives, which includes several applications that are neither games nor digital storytelling software in the traditional sense. So I decided to write about one of those applications in this  post (StoryLines) and a few others (e.g. Dear Read more…

ARIS

It was great to see the increased interest in gaming and language learning at this year’s CALICO conference. The most promising actual uses of gaming were built on a free platform called ARIS, which combines gaming and storytelling elements by using a location-aware iOS app. I had played around with Read more…